Friday, September 23, 2011

week 11

I HIT MY MARK!

My final check point was to have 2 of the 3 meshes completed in Max and 1 at least 75% done and thats how it stands right now.



Friday, September 16, 2011

week 10


progress made week 10 has moved along smoothly i expect to meet my mark by next week according to my schedule. I have run into a few snags here and there but nothing serious. 

Thursday, September 8, 2011

week 10

This week I worked on the start of the projectile launcher..... it doesn't look like i have made much progress but I had to learn a lot about hard surface modeling for the cylindrical parts. I was having issues with pinching whenever I put my edge loops on an edge.

Thursday, September 1, 2011

week 9

New production schedule since I changed my workflow up a bit, leaving this quarter to lay down the base work and next quarter to get into some good detail and texture painting.

Finished the Axe high poly model, and the hammer high poly in max.
Over the next week i want to get a good start on the projectile launcher but it could take me a bit longer since it is made up of so many different pieces.